Minecraft World Builder

Open World Builder   ·   Open Structure Library — 3D search
NZP Home NAS · uNmINeD maps · Amulet world builder · medieval asset library

Administrator access

Private Home NAS/Tailscale connection. Your administrator token is kept in the NAS workspace, not in any Minecraft world.

Authentication required

Tools status

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All writing is confined to isolated editable copies. Original worlds, live game servers and Docker management are never mounted writable.

World mapping & surveying

uNmINeD and Amulet map outputs are shown directly from your existing surveyed world copies.

Scan & Index Entire World

One process for any imported map: survey every saved chunk, discover buildings, bridges, towers and constructed features, preserve their source blocks, build surrounding terrain scenes and identify boundary connections. Models automatically appear in the Structure Library. Original worlds remain unchanged.

Select a map, then start its scan. Runs inside Minecraft World Builder.

Open searchable Structure Library

Structure & Underground Connections

Built sections underneath another feature are identified from absolute world coordinates and original construction materials. Nearby standalone buildings are not joined. Stairs/ladder evidence is shown for review, never treated as proof of an accessible entrance without verification.

Select a source world and inspect stored capture relationships. No additional map scan.

Create a world

Clone an approved offline source. You can then edit it with Amulet and export a .mcworld file.

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Projects

    Medieval asset library

    Genuine Bedrock structure assets from your builder-managed medieval collection.

      Imported medieval world sources

        Render an edited project map

        uNmINeD generates a fresh map from your own offline project after Amulet editing. Rendering is limited to a 512 × 512-block area.

        An offline project must be selected.

        Amulet World Builder

        Place medieval structures, set blocks or fill a small area. A snapshot is saved before each edit. Edits are NEVER published to running worlds.

        Choose or create a world project.